Summary
A Union is a player guild.
All Admirals start in their own Union. Admirals can join another Union the first time with no penalties.
Leaving or getting exiled from a Union has a 3 day penalty before you can join another Union.
The Union leader is called the Union President.
The Union President can assign Officers to help manage the Union.
Only the President can Abdicate and promote/demote Officers.
The President and Officers can edit the Union profile, accept/exile Union members, and apply/accept Alliances.
Unions level up by having Union members donate Funds to various Union Bonds
Leveling up the Union allows for more Union members.
Union Level
(this table is kind of messed up atm)
| Level | Members | Donations TNL | Total Donations |
|---|---|---|---|
| 1 | 10 | 2k | 2k |
| 2 | 20 | 8k | 10k |
| 3 | 30 | 40k | 50k |
| 4 | 40 | 150k | 200k |
| 5 | 50 | 750k | 1m |
| 6 | 60 | 2m | 3m |
| 7 | 70 | 4m | 7m |
| 8 | 80 | 8m | 15m |
| 9 | 90 | 15m | 30m |
| 10 | 100 | max level |
Strategy Projects (0/40)
Union Defense A: Increases the defense of the Terrene, effect doubled for the Union President
Union Defense B: Increases the defense recovery rate
Military A: Bonus to Domination, used to conquer asteroids, Terrenes, and Giant Planets
Military B: Extra sorties for Commanders
| Project | Donations | Effect |
|---|---|---|
| Union Defense A (1) | 50k | +150 / +300 |
| Union Defense A (2) | 300k | +300 / +600 |
| Union Defense A (3) | ,000 | +500 / +1000 |
| Union Defense A (4) | ,000 | +700 / +1400 |
| Union Defense A (5) | 2m | +1000 / +2000 |
| Union Defense A (6) | ,000 | |
| Union Defense A (7) | ,000 | |
| Union Defense A (8) | ,000 | |
| Union Defense A (9) | ,000 | |
| Union Defense A (10) | ,000 | |
| Project | Donations | Effect |
| Union Defense B (1) | 50k | +110% |
| Union Defense B (2) | 300k | +120% |
| Union Defense B (3) | ,000 | +130% |
| Union Defense B (4) | ,000 | +140% |
| Union Defense B (5) | ,000 | |
| Union Defense B (6) | ,000 | |
| Union Defense B (7) | ,000 | |
| Union Defense B (8) | ,000 | |
| Union Defense B (9) | ,000 | |
| Union Defense B (10) | ,000 | |
| Project | Donations | Effect |
| Military A (1) | 10k | +104% |
| Military A (2) | 50k | +108% |
| Military A (3) | 200k | +112% |
| Military A (4) | 600k | +116% |
| Military A (5) | 1m | +120% |
| Military A (6) | ,000 | +130% |
| Military A (7) | 3m | +140% |
| Military A (8) | ,000 | |
| Military A (9) | ,000 | |
| Military A (10) | ,000 | |
| Project | Donations | Effect |
| Military B (1) | 5k | 8 |
| Military B (2) | 30k | 9 |
| Military B (3) | 100k | 10 |
| Military B (4) | 500k | 11 |
| Military B (5) | 2m | 12 |
| Military B (6) | ,000 | 13 |
| Military B (7) | ,000 | 14 |
| Military B (8) | ,000 | 16 |
| Military B (9) | ,000 | 18 |
| Military B (10) | ,000 | 20 |
Resource Projects (0/40)
There are four Resource Projects:
Union Metal = increase gather rate of Metal
Union Gas = increase gather rate of Gas
Union Energy = increase gather rate of Energy
Union Market = increase gather rate of Funds
| Project | Donations | Effect |
|---|---|---|
| Resource Project (1) | 10k | 102% |
| Resource Project (2) | 50k | 104% |
| Resource Project (3) | 200k | 106% |
| Resource Project (4) | 600k | 108% |
| Resource Project (5) | 1.5m | 110% |
| Resource Project (6) | 2m | 112% |
| Resource Project (7) | 3m | 114% |
| Resource Project (8) | ,000 | 117% |
| Resource Project (9) | 5m | 120% |
| Resource Project (10) | ,000 | 125% |
Laboratory Projects (0/40)
Research Equipment: Decreases research time
Salvage Equipment: Increase chance of getting parts after artemachia
Armored Equipment: Bonus to ship Durability
Engine Equipment: Increases Speed of all ships
| Project | Donations | Effect |
|---|---|---|
| Research Equipment (1) | 100k | 99% |
| Research Equipment (2) | 500k | 98% |
| Research Equipment (3) | ,000 | 97% |
| Research Equipment (4) | ,000 | 96% |
| Research Equipment (5) | ,000 | 94% |
| Research Equipment (6) | ,000 | 92% |
| Research Equipment (7) | ,000 | 90% |
| Research Equipment (8) | ,000 | 87% |
| Research Equipment (9) | ,000 | 84% |
| Research Equipment (10) | ,000 | 80% |
| Project | Donations | Effect |
| Salvage Equipment (1) | 5,000 | 103% |
| Salvage Equipment (2) | 25,000 | 106% |
| Salvage Equipment (3) | 100,000 | 109% |
| Salvage Equipment (4) | 400,000 | 112% |
| Salvage Equipment (5) | ,000 | 115% |
| Salvage Equipment (6) | ,000 | |
| Salvage Equipment (7) | ,000 | |
| Salvage Equipment (8) | ,000 | |
| Salvage Equipment (9) | ,000 | |
| Salvage Equipment (10) | ,000 | |
| Project | Donations | Effect |
| Armored Equipment (1) | 100,000 | 102% |
| Armored Equipment (2) | 500,000 | 104% |
| Armored Equipment (3) | 1,500,000 | 106% |
| Armored Equipment (4) | ,000 | 108% |
| Armored Equipment (5) | ,000 | 110% |
| Armored Equipment (6) | ,000 | 112% |
| Armored Equipment (7) | ,000 | |
| Armored Equipment (8) | ,000 | |
| Armored Equipment (9) | ,000 | |
| Armored Equipment (10) | ,000 | |
| Project | Donations | Effect |
| Engine Equipment (1) | 50,000 | 103% |
| Engine Equipment (2) | 300,000 | 106% |
| Engine Equipment (3) | ,000 | 109% |
| Engine Equipment (4) | ,000 | 112% |
| Engine Equipment (5) | ,000 | |
| Engine Equipment (6) | ,000 | |
| Engine Equipment (7) | ,000 | |
| Engine Equipment (8) | ,000 | |
| Engine Equipment (9) | ,000 | |
| Engine Equipment (10) | ,000 |