Unions

Summary

A Union is a player guild.

All Admirals start in their own Union. Admirals can join another Union the first time with no penalties.
Leaving or getting exiled from a Union has a 3 day penalty before you can join another Union.

The Union leader is called the Union President.
The Union President can assign Officers to help manage the Union.
Only the President can Abdicate and promote/demote Officers.
The President and Officers can edit the Union profile, accept/exile Union members, and apply/accept Alliances.

Unions level up by having Union members donate Funds to various Union Bonds
Leveling up the Union allows for more Union members.

Union Level

(this table is kind of messed up atm)

Level Members Donations TNL Total Donations
1 10 2k 2k
2 20 8k 10k
3 30 40k 50k
4 40 150k 200k
5 50 750k 1m
6 60 2m 3m
7 70 4m 7m
8 80 8m 15m
9 90 15m 30m
10 100 max level

Strategy Projects (0/40)

bonds-strategy.jpg

Union Defense A: Increases the defense of the Terrene, effect doubled for the Union President
Union Defense B: Increases the defense recovery rate
Military A: Bonus to Domination, used to conquer asteroids, Terrenes, and Giant Planets
Military B: Extra sorties for Commanders

Project Donations Effect
Union Defense A (1) 50k +150 / +300
Union Defense A (2) 300k +300 / +600
Union Defense A (3) ,000 +500 / +1000
Union Defense A (4) ,000 +700 / +1400
Union Defense A (5) 2m +1000 / +2000
Union Defense A (6) ,000
Union Defense A (7) ,000
Union Defense A (8) ,000
Union Defense A (9) ,000
Union Defense A (10) ,000
Project Donations Effect
Union Defense B (1) 50k +110%
Union Defense B (2) 300k +120%
Union Defense B (3) ,000 +130%
Union Defense B (4) ,000 +140%
Union Defense B (5) ,000
Union Defense B (6) ,000
Union Defense B (7) ,000
Union Defense B (8) ,000
Union Defense B (9) ,000
Union Defense B (10) ,000
Project Donations Effect
Military A (1) 10k +104%
Military A (2) 50k +108%
Military A (3) 200k +112%
Military A (4) 600k +116%
Military A (5) 1m +120%
Military A (6) ,000 +130%
Military A (7) 3m +140%
Military A (8) ,000
Military A (9) ,000
Military A (10) ,000
Project Donations Effect
Military B (1) 5k 8
Military B (2) 30k 9
Military B (3) 100k 10
Military B (4) 500k 11
Military B (5) 2m 12
Military B (6) ,000 13
Military B (7) ,000 14
Military B (8) ,000 16
Military B (9) ,000 18
Military B (10) ,000 20

Resource Projects (0/40)

bonds-resources.jpg

There are four Resource Projects:
Union Metal = increase gather rate of Metal
Union Gas = increase gather rate of Gas
Union Energy = increase gather rate of Energy
Union Market = increase gather rate of Funds

Project Donations Effect
Resource Project (1) 10k 102%
Resource Project (2) 50k 104%
Resource Project (3) 200k 106%
Resource Project (4) 600k 108%
Resource Project (5) 1.5m 110%
Resource Project (6) 2m 112%
Resource Project (7) 3m 114%
Resource Project (8) ,000 117%
Resource Project (9) 5m 120%
Resource Project (10) ,000 125%

Laboratory Projects (0/40)

bonds-lab.jpg

Research Equipment: Decreases research time
Salvage Equipment: Increase chance of getting parts after artemachia
Armored Equipment: Bonus to ship Durability
Engine Equipment: Increases Speed of all ships

Project Donations Effect
Research Equipment (1) 100k 99%
Research Equipment (2) 500k 98%
Research Equipment (3) ,000 97%
Research Equipment (4) ,000 96%
Research Equipment (5) ,000 94%
Research Equipment (6) ,000 92%
Research Equipment (7) ,000 90%
Research Equipment (8) ,000 87%
Research Equipment (9) ,000 84%
Research Equipment (10) ,000 80%
Project Donations Effect
Salvage Equipment (1) 5,000 103%
Salvage Equipment (2) 25,000 106%
Salvage Equipment (3) 100,000 109%
Salvage Equipment (4) 400,000 112%
Salvage Equipment (5) ,000 115%
Salvage Equipment (6) ,000
Salvage Equipment (7) ,000
Salvage Equipment (8) ,000
Salvage Equipment (9) ,000
Salvage Equipment (10) ,000
Project Donations Effect
Armored Equipment (1) 100,000 102%
Armored Equipment (2) 500,000 104%
Armored Equipment (3) 1,500,000 106%
Armored Equipment (4) ,000 108%
Armored Equipment (5) ,000 110%
Armored Equipment (6) ,000 112%
Armored Equipment (7) ,000
Armored Equipment (8) ,000
Armored Equipment (9) ,000
Armored Equipment (10) ,000
Project Donations Effect
Engine Equipment (1) 50,000 103%
Engine Equipment (2) 300,000 106%
Engine Equipment (3) ,000 109%
Engine Equipment (4) ,000 112%
Engine Equipment (5) ,000
Engine Equipment (6) ,000
Engine Equipment (7) ,000
Engine Equipment (8) ,000
Engine Equipment (9) ,000
Engine Equipment (10) ,000
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